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Rule Book :

Table of Contents

I. Introduction

  

A.Covens & Clans

     

1War Status

     

2War Scoring

     

3No War Round

     

4Clan & Coven Lag

     

5Scorched Earth Attacks

     

6Player Rules

  

B.Characters

     

1Races

     

2Classes

     

3Terrains

     

4Wildcard Characters

     

5Power-leveling

  

C.Spells

     

1Shaman & Nature Spells

     

2Druid Spells

     

3Magi & Feudal Spells

     

4Necro Spells

     

5Demon Spells

  

D.Magic Items

  

E.Cheating

  

F.EXP Equations

  

G.Protected Income

  

H.Basic Equations

     

1Spying

     

2Thieving

     

3Steal Magic

     

4Assassin

     

5Offensive Spells

     

6PvPLosses

     

7Troop Losses v. Monsters

II. The Basics

  

A.Character Basics

  

B.The Arkane Tree

     

1Identify scrolls

     

2Making scrolls

     

3Burning Blood & Fury Potions

     

4Making Invisibility Potions

  

C.Military

  

D.Buildings

  

E.Spying and Thieving

  

F.Monsters

     

1Special Encounters

III. Battles

IV. Help Pages

  

My Stuff Page

  

My Economy

  

Military Status

  

Coven

  

Buy Land

  

Buildings

  

Arkane Tree

  

Military

  

Characters

  

Friendly Spells

  

Item Auction

  

Coven Forums

  

Clan Forums

  

Clans

  

The Competition

  

Settings

  

Goodies

  

Logout

  

Spying

  

Thieving

  

Battle Calculator

  

Attack Results

  

Coven News

  

Attacking Monsters

  

Razing Buildings

  

Messaging

  

Kingdom News

  

Spell Casting

  

Chaos Mode

  

Hints & Tips for Demons

  

Hints & Tips for Human Druid Mountains

  

War Status

  

Steal Magic

  

Character Strengths

  

Run Turn

  

Mass Sell

  

Magic Items

  

History

  

Characters

  

Economy

  

Assassinate

  

Enemy Coven

  

Attack Results

  

Monster Attack Results

Hints & Tips for Demons

Hints and Tips This is assuming your are Demon Forest. It'll be a little different if your terrain is different.

Lessor Demon is your favorite spell. It speeds the return of your war generals allowing them to attack more often. Attacking more often means being higher level. You want to have a WG on the scoreboard in the top 5. You want all 3 of your WGs to be listed in the top 5 but without the wheel that's going to be hard.

Invisibility is your second favorite spell. It's worth 50% extra spy / thief chances. It's also the spell you use to "trade" with other people for speed/fertility/harvest.

Speed is your third favorite spell, but you don't have it, only magi/feudal has it. You can also find it on a scroll. It shaves 2 hours off your return time vs players.

Swamp is your nemesis, it slows your return time by 5 hours. If they have swamp make certain you have lessor demon cast.

Don't Open-Gate anybody, sanctioning is likely for such action. Unless we're at war then we'll want you to cast open gate.

You're likely pop based, don't worry about mining (unless Barren/Hills/Mountains, then mine). If you get a mining handbook early on quicksell it for gold. If you put it in the auction early on nobody will be able to afford it. You should consider giving it to any hills or mountains covenmates you have as well.

You need an Orb of Knowledge. Equip it.

Hit monsters as much as possible especially in noob mode. You get full exp and a chance at magic items even if you fail so long as you are under 1k land. Monsters in our coven are a 6 hour return. Monsters outside our coven are 8 hours return. Thus, if there are monsters in and out of our coven and you can break both of them, hit the ones in our coven.

Use your Dark Knights to hunt monsters and thieve. They increase your thief gains, and they increase your shot at getting magic items. Try not to let your Dark Knights sit idle. Dark Knights get EXP for spying and thieving, and some people use them just for that.

Watch your food production, but don't hesitate to steal a little food now and then. You should focus on stealing gold & iron, but if you need to steal food or lumber you can.

Avoid hitting the same target in too short a time period. If you click "Stats" it will show you everybody you "shouldn't" hit, wait for them to clear out of the stats page and then whack them. Unless they're really open or fat or something silly.

Hitting a fast terrain will speed your troops home.

Decide if you want to take unfriendly spells to level your demons, if you want to, look for spell buddies in the clan forums. Your spell to level other people is Poison. (i.e., you cast poison on them, they cast explosions on you)

If you find a scroll that destroys buildings, "Lighting, Explosions, Tornado, Firestorm" you can give it to an active covenmate you trust to read it on you, and this will give your demons a wee bit of experience. Since you're pop based, Tornado and Firestorm can really wreck your buildings, so it's best to do those early in the game not late in the game as late in the game they'll do a lot more damage and buildings will be more expensive to rebuild. Explosions is the best of these scrolls for you because it almost exclusively targets mines and you won't have mines.

Be careful on opening day, there are a LOT of barrens out there and they'll be hunting. Always try and keep character(s) at home in case you do get attacked.

Copyright 2018, Geoffrey C. Porter
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